Overview

Genre: Strategy, Idle, Auto-battler

Platforms: Web

Game Engine: Unity + DOJO

Player Model: Asynchronous Multiplayer

Graphics: 2D

Camera: UI

Gameplay

Warpacks is a competitive PvP idle strategy game (auto-battler) where players customize their backpacks with items to gain bonuses and effects during battles against other players. Strategic placement and selection of items are key to achieving victory. Players earn rewards, climb leaderboards, and collect rare items to enhance their battle prowess.

Mechanics

Player

Stats:Health (HP): Players start with 25 HP and gain 10 HP after each round. When a player’s HP is down to 0, he loses the fight • Gold: Players start with 8 gold and earn 5 gold for every win. It can be spent to acquire items in the shop

Warpack

The initial Warpack has 6 slots (2x3 grid) that items can be placed into.

Items placed in the Warpack will be activated based on their Activation Condition, Cooldown time (if any), and will do an Effect or Attack depending on the item.

Stamina

Stamina is energy that the player uses to activate any Weapon. Every player has 100 Stamina, which regenerates for 10 Stamina every second.

If the item is a Melee Weapon or Ranged Weapon, it uses stamina on every activation according to it’s Energy Cost property.

If multiple weapons activate at the same second, they are sorted from lowest to highest Energy Cost. When the Energy Cost is more that current Stamina when a weapon activates, the Cooldown is started again and the item doesn’t work.

Items

Effects